Computing and e-safety
Computing and e-safety Curriculum
It is our aim that all pupils leave our school being safe, efficient and responsible users of technology with the knowledge, skills and motivation necessary to equip them for healthy online wellbeing.
Our Computing and e-safety curriculum
Our rich computing curriculum is made up of:
- Computer science
- IT – Information technology
- Digital literacy
Our curriculum design uses Barefoot Computing and is based on substantive knowledge and supports progress establishing key concepts from EYFS to Year 6. The curriculum design is always evolving because of the nature of the subject. However, we understand that the subject needs to be learned not just experienced for pupils to achieve new and secure knowledge.
The curriculum provides clear conceptual understanding. It values the essential contributions of simple instructions and computational thinking, which are vital in helping lay important foundations.
Please follow this link to find our curriculum design.
Our e-safety curriculum follows guidance from the DFE using their Education for a connected world framework.
The four cornerstones of computational thinking
There are four key techniques (cornerstones) to computational thinking:
- decomposition - breaking down a complex problem or system into smaller, more manageable parts
- pattern recognition – looking for similarities among and within problems
- abstraction – focusing on the important information only, ignoring irrelevant detail
- algorithms - developing a step-by-step solution to the problem, or the rules to follow to solve the problem
- 2021/2022 we have been taking part in the Gender Balance in Computing research programme (GBIC) with our Year 5 pupils.
The Gender Balance in Computing research programme aims to find out what works to encourage girls to develop an interest during their primary school years in computing. Its aim is to increase the number of young women who choose to study Computer Science at GCSE and A level.
Gender Balance in Computing is a collaboration between the Raspberry Pi Foundation; NCCE; STEM Learning; BCS, The Chartered Institute for IT; the Behavioural Insights Team; Apps for Good; and WISE. To find out more visit: https://teachcomputing.org/gender-balance
- Safer Internet Day is an established annual event on the school’s calendar with activities throughout the school. https://saferinternet.org.uk/safer-internet-day/safer-internet-day-2022
- Successful and active remote learning platform: Microsoft Office Teams https://www.trefonenschool.co.uk/remote-learning/
- NACCE membership https://teachcomputing.org/about
Pupil enrichment opportunities
This club is available during the school day for pupils to advance their coding skills using Scratch, bbc microbits https://microbit.org/ and WEDO Lego.
These pupils are ambassadors for e-safety within their classes. They meet termly and organise assemblies and activities for the classes.